Hi! My name is Alexander Lebedev
Concept Artist and Illustrator with over 10 years of digital art experience and a strong foundation in traditional drawing.
I specialize in semi-realistic character and prop design, combining strong draftsmanship with full 3D production skills. My workflow includes both 2D concepting and 3D execution — I create fully realized characters, props, and environments using industry-standard tools.
I understand the complete 3D pipeline and use it to build optimized assets ready for implementation in games or cinematics. This includes modeling, sculpting, texturing, lighting, and rendering. I work efficiently in cross-disciplinary teams and know how to translate visual ideas into production-ready assets.
Tools: Photoshop, Blender, ZBrush, Unreal, traditional sketching
Contacts
Mail: sanylebedev@gmail.com
Telegram: https://t.me/sanylebedev